Of all the factors plaguing Dungeons & Dragons players, arranging a convenient time for everyone to gather is probably the most difficult. This meant my group ended up seeing the film Dungeons & Dragons: Honor Among Thieves at different times in different cinemas.
Making this film was a real gamble. Not only is it taking a largely open-world game and telling a linear story, but it also sits in the shadow of the last Dungeons & Dragons film made 23 years ago. That one has a score of just 3.6 on IMDB compared to 7.9 for the current one, and Ginny D from Critical Role has analysed what makes it so terrible.
Computer games in particular have a track record of being made into badly-received films, and there are plenty of top-ten lists online purporting to show the worst. Conversely, there is also a history of movies being made into great games. More than 25 years after its release, for example, GoldenEye 007 for the N64 is still highly regarded.
For me and two of my group, though, the gamble seems to have paid off, with all of us enjoying what Chris Pine and the cast brought to the table. It’s also no secret that a solid structure plays a large part in the success of any motion picture. In a blog post, the writer Michael Hague explains the key turning points of most major scripts, and the writers nailed this one near-perfectly.
With all this in mind, it remains to be seen how The Super Mario Bros. Movie fares at the box office this weekend.
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